MATLAB File Help: cv.initUndistortRectifyMap | Index |
Computes the undistortion and rectification transformation map
[map1, map2] = cv.initUndistortRectifyMap(cameraMatrix, distCoeffs, newCameraMatrix, siz)
[...] = cv.initUndistortRectifyMap(..., 'OptionName', optionValue, ...)
A = [f_x 0 c_x; 0 f_y c_y; 0 0 1]
[k1,k2,p1,p2,k3,k4,k5,k6,s1,s2,s3,s4,taux,tauy]
of 4, 5, 8, 12 or 14
elements. If the vector is empty, the zero distortion coefficients are
assumed.Ap = [fp_x 0 cp_x; 0 fp_y cp_y; 0 0 1]
[w,h]
.M1Type
.M1Type
.R1
or R2
, computed by cv.stereoRectify can be passed
here. If the matrix is empty, the identity transformation is assumed.
default emptyint16
). See cv.convertMaps. Accepted types are:int16
array, second output
map is MxNx1 uint16
(fixed-point representation).single
matrix, second
output map is MxNx1 single
(separate floating-point
representation).single
matrix, second
output map is empty (combined floating-point representation).The function computes the joint undistortion and rectification
transformation and represents the result in the form of maps for
cv.remap. The undistorted image looks like original, as if it is captured
with a camera using the camera matrix newCameraMatrix
and zero distortion.
In case of a monocular camera, newCameraMatrix
is usually equal to
cameraMatrix
, or it can be computed by cv.getOptimalNewCameraMatrix for a
better control over scaling. In case of a stereo camera, newCameraMatrix
is normally set to P1
or P2
computed by cv.stereoRectify.
Also, this new camera is oriented differently in the coordinate space,
according to R
. That, for example, helps to align two heads of a stereo
camera so that the epipolar lines on both images become horizontal and
have the same y-coordinate (in case of a horizontally aligned stereo
camera).
The function actually builds the maps for the inverse mapping algorithm
that is used by cv.remap. That is, for each pixel (u,v)
in the
destination (corrected and rectified) image, the function computes the
corresponding coordinates in the source image (that is, in the original
image from camera). The following process is applied:
x = (u - cp_x) / fp_x
y = (v - cp_y) / fp_y
[X Y Z]' = inv(R) * [x y 1]'
xp = X / W
yp = Y / W
r^2 = xp^2 + yp^2
xpp = xp*(1 + k1*r^2 + k2*r^4 + k3*r^6)/(1 + k4*r^2 + k5*r^4 + k6*r^6) +
2*p1*xp*yp + p2*(r^2 + 2*xp^2) + s1*r^2 + s2*r^4
ypp = yp*(1 + k1*r^2 + k2*r^4 + k3*r^6)/(1 + k4*r^2 + k5*r^4 + k6*r^6) +
p1*(r^2 + 2*yp^2) + 2*p2*xp*yp + s3*r^2 + s4*r^4
[xppp] [R33(taux,tauy) 0 -R13(taux,tauy)] [xpp]
s*[yppp] = [ 0 R33(taux,tauy) -R23(taux,tauy)] * R(taux,tauy) * [ypp]
[ 1] [ 0 0 1] [ 1]
map_x(u,v) = xppp * f_x + c_x
map_y(u,v) = yppp * f_y + c_y
where k1
, k2
, p1
, p2
, k3
, k4
, k5
, k6
, s1
, s2
, s3
,
s4
, taux
, tauy
are the distortion coefficients.
In case of a stereo camera, this function is called twice: once for each
camera head, after cv.stereoRectify, which in its turn is called after
cv.stereoCalibrate. But if the stereo camera was not calibrated, it is still
possible to compute the rectification transformations directly from the
fundamental matrix using cv.stereoRectifyUncalibrated. For each camera, the
function computes homography H
as the rectification transformation in a
pixel domain, not a rotation matrix R
in 3D space. R
can be computed
from H
as
R = inv(cameraMatrix) * H * cameraMatrix
where cameraMatrix
can be chosen arbitrarily.